// parry-book.c

inherit BOOK;

void create()
{
    set_name( "招架入门",({ "parry book","book"}));
    set_weight(200);
    if( clonep() )
        set_default_object(__FILE__);
    else {
        set("unit", "本");
                set("long","这是一本走江湖武师写的关于趋避招架的书籍。\n");
        set("value", 1500);
        set("material", "paper");
        set("skill", ([
                        "name":         "parry",      //name of the skill
                        "exp_required": 1 ,           //minimum combat experience required
            "jing_cost":    10+random(10),// jing cost every time study this
            "difficulty":    10,           // the base int to learn this skill
            "min_skill":    0,            // the minimum level you can learn
            "max_skill":    19            // the maximum level you can learn
        ]) );
    }
}
